
Closed, it's a Bitfold Pocket.
The classic brick, right on iPhone Duo's outer display. D-pad, A and B, Start and Select, a power LED and a speaker grille.
A retro game emulator and pocket console for iPhone, made for iPhone Duo. Ten original games are already inside.
Landing on the App Store now. Can't wait? Play three of the games right here.



Fold it, open it, turn it. Bitfold picks the right console for the shape of your phone, and your game keeps running through every change, with a soft click as the hinge snaps.

The classic brick, right on iPhone Duo's outer display. D-pad, A and B, Start and Select, a power LED and a speaker grille.

Fold it like a laptop: the game on top, the console's hinge drawn exactly over the real fold, and the controls and a companion screen below.
Clamshell layout, shown here on iPad
Every iPhone gets the full-screen classic console in portrait, and iPad gets the clamshell. Pick a layout yourself in Settings if you like.
Fold iPhone Duo sideways like a book and the console opens into two pages instead, so nothing ever sits on the crease.
Every bundled cartridge was written for Bitfold, with its own art, music and characters. Tap a cartridge to see it in play.
They're real cartridge games, so they even run on original handheld hardware. And when you finish all ten, you can bring the cartridges you own.

Classic grey, glossy Bubblegum, see-through Atomic with a circuit board inside, and nine more. Each comes with a matching Home Screen icon.
Warm grey, the way it all began.

A Metal renderer with sharp scaling or pixel-perfect integer scaling, a fine pixel grid, dot-matrix shadows and LCD motion blur. Monochrome games get twelve screen palettes, from pea-soup green to amber.
The power LED lights up, the Bitfold wordmark drops onto the screen and a two-note chime plays. Slide the power switch to turn off. Every multi-touch control lets you roll your thumb across, with an 8-way D-pad and haptic clicks.

The old-school feel, with everything you'd want from a console made today.
Missed a jump? Hold the button and play it back.
Pitch-shifted audio, so the music speeds up instead of stuttering.
Save states with thumbnails, plus automatic save and resume.
Cartridge saves and real-time clocks work like the real thing.
Core Haptics clicks on every press, and rumble for cartridges that shake.
Pair a Bluetooth game controller, or play on a hardware keyboard.
Enter the codes you remember from the back of a magazine.
Sharp or pixel-perfect scaling, a pixel grid, dot-matrix shadows and LCD blur.
Accurate emulation, built on the cycle-accurate, open-source SameBoy core.
Back up cartridges you own with a cartridge reader, then add the .gb, .gbc or .zip files from Files, AirDrop or iCloud Drive. Imported games get label art captured from your first minutes of play. Bitfold doesn't include or download any commercial games.



Bitfold never goes online. Your games, saves and settings stay on your phone, and nothing is collected. Ever.
App privacy: Data Not CollectedEvery picture is real: captures of the app and frames rendered by Bitfold's own emulator.













Bitfold is a retro game console app for iPhone and iPad. It turns the whole screen into a pocket console, with a D-pad, A and B, Start and Select, a power LED and a speaker grille, and it comes with ten original games.
Yes. Bitfold is a retro handheld emulator built on the cycle-accurate, open-source SameBoy core. It plays the ten Bitfold Originals that come with it, and backups of cartridges you own.
No. Bitfold runs on iPhone and iPad with iOS 17 or later. On iPhone Duo it goes further: closed, it's a pocket console on the outer display, and open, it becomes a clamshell with the console's hinge drawn over the real fold.
Ten Bitfold Originals: Sprout's Quest, Lantern Keep, Nova Courier, Turbo Lane, Prism Drop, Tidepool Pinball, Pixel Postcards, Pocket Links, Noodle and Brick Bounce. Each is an original game written for Bitfold, with its own art, music and characters.
Yes. Back up cartridges you own with a cartridge reader, then import the .gb, .gbc or .zip files from Files, AirDrop or iCloud Drive. Bitfold doesn't include or download any commercial games.
No. There are no accounts, analytics, ads or tracking, and the app never connects to the internet. Your games, saves and settings stay on your device.
Yes. Bitfold supports Bluetooth game controllers and hardware keyboards, as well as its own multi-touch controls with haptic clicks.
Yes. On iPad, Bitfold uses the clamshell layout, with the game on top and the controls below, and you can drag cartridge files straight onto the shelf.
Yes, three of the games. Sprout's Quest, Prism Drop and Noodle run in your browser at bitfold.9io.ai/play for five free minutes a day. The app has all ten, with no time limit.
Bitfold is on its way to the App Store. The download link goes on this page the day it's live.
Bitfold is landing on the App Store for iPhone, iPhone Duo and iPad. Be first to pick your edition.
Bitfold is built by 9io, a product studio of senior engineers. Our next game, Football Kicks, turns iPhone Duo into a penalty spot.